AI Insights · Timothy · April 2021
Performance of Top iOS Sports Games in the UK - Q1 2021
A glance at the Q1 2021 performance of the top sports gaming apps on iOS in the United Kingdom reveals interesting trends. Insights from Sensor Tower showcase the downloads, revenue, and user engagement for each app.
Performance of Top iOS Sports Games in the UK - Q1 2021
The first quarter of 2021 has seen varied performance among the top sports games on the iOS platform in the United Kingdom. Data provided by Sensor Tower offers a comprehensive look at how these games have fared in terms of downloads, revenue, and weekly active users.
8 Ball Pool™ by Miniclip.com saw its revenue fluctuating, with a peak of $157K in the week of February 8th, but then a dip to around $97K in mid-March. Downloads also decreased from 37K in the last week of December to around 19K by the end of March. The weekly active users showed a slight decline from 718K to 687K during the quarter.
EA SPORTS FC™ Mobile Soccer, published by Electronic Arts, experienced a revenue peak of $130K in late January, but generally, the trend was downward, ending at $53K in the last week of March. Downloads saw a decline from 14K to 7.7K, while weekly active users remained fairly stable, starting at 157K and ending the quarter at 146K.
Golf Clash, another title under Electronic Arts, had its revenue peak at $160K in mid-March, with other weeks hovering around the $100K mark. Downloads were relatively stable, with a slight decrease from 3.1K to 3K, and active users decreased from 11.7K to 9.5K throughout the quarter.
Ten Square Games S.A.'s Fishing Clash showed a more consistent revenue pattern, with numbers mostly in the $40K range, and a peak at $47K in mid-March. Downloads saw a significant drop from 4.3K to 777, and there was also a noticeable decline in active users from 12K to 6.5K.
Lastly, Top Eleven Be a Soccer Manager by Nordeus displayed a revenue increase from $32K at the end of December to a peak of $67K at the beginning of March, before settling at $55K. Downloads began at 3K and had a slight decrease to 2.7K, with weekly active users showing a small decline from 49K to 45K.
For further insights and data on the performance of these iOS sports games, Sensor Tower's platform provides in-depth analytics and trend analysis.